Creative Library

Pick a layer, then double-click a look to apply it — it renders live in the preview and its parameters open in the Inspector.

Collections

All looks 25

CRTRetro
CRT
Light GPU CPU: low Realtime
A retro look built from 3 real filters — realtime, works on video & image.
retroglowrealtimevideotv
Works with Glitch, Chromatic, Film Grain
Related Pixel Art
Drag onto a layer / timeline / pad · double-click to apply
Pixel ArtRetro
Pixel Art
Light GPU CPU: low Realtime
A retro look built from 1 real filters — realtime, works on video & image.
retro8bitrealtimegame
Drag onto a layer / timeline / pad · double-click to apply
GlitchRetro
Glitch
Light GPU CPU: low Realtime
A retro look built from 2 real filters — realtime, works on video & image.
retrodatamoshrealtimecyberpunk
Works with CRT, Neon
Related Chromatic
Drag onto a layer / timeline / pad · double-click to apply
NoirFilm
Noir
Light GPU CPU: low Realtime
A film look built from 2 real filters — realtime, works on video & image.
filmhigh-contrastmonoclassic
Works with Film Grain, Vintage
Related Faded
Drag onto a layer / timeline / pad · double-click to apply
VintageFilm
Vintage
Light GPU CPU: low Realtime
A film look built from 2 real filters — realtime, works on video & image.
filmwarmanalogphoto
Drag onto a layer / timeline / pad · double-click to apply
NegativeFilm
Negative
Light GPU CPU: low Realtime
A film look built from 1 real filters — realtime, works on video & image.
filminvertexperimental
Drag onto a layer / timeline / pad · double-click to apply
Film GrainFilm
Film Grain
Light GPU CPU: low Realtime
A film look built from 2 real filters — realtime, works on video & image.
filmanalogtexturephoto
Drag onto a layer / timeline / pad · double-click to apply
TrailsMotion
Trails
Light GPU CPU: low Realtime
A motion look built from 1 real filters — realtime, works on video & image.
motionfeedbackpsychedelic
Drag onto a layer / timeline / pad · double-click to apply
DreamLight
Dream
Medium GPU CPU: low Realtime
A light look built from 2 real filters — realtime, works on video & image.
lightsoftbloomethereal
Works with Neon, Faded
Related Neon
Drag onto a layer / timeline / pad · double-click to apply
ChromaticLight
Chromatic
Light GPU CPU: low Realtime
A light look built from 1 real filters — realtime, works on video & image.
lightaberrationrealtime
Drag onto a layer / timeline / pad · double-click to apply
NeonLight
Neon
Medium GPU CPU: low Realtime
A light look built from 3 real filters — realtime, works on video & image.
lightglowvibrantcyberpunkrealtime
Works with CRT, Chromatic, Glitch
Related Dream
Drag onto a layer / timeline / pad · double-click to apply
PsychedelicColor
Psychedelic
Light GPU CPU: low Realtime
A color look built from 2 real filters — realtime, works on video & image.
colorvibranttrippy
Drag onto a layer / timeline / pad · double-click to apply
FadedColor
Faded
Light GPU CPU: low Realtime
A color look built from 2 real filters — realtime, works on video & image.
colorsoftpastelphoto
Drag onto a layer / timeline / pad · double-click to apply
WarpMotion
Warp
Light GPU CPU: low Realtime
A motion look built from 1 real filters — realtime, works on video & image.
motiondistortrealtime
Drag onto a layer / timeline / pad · double-click to apply
soon
ComicStylize
Comic
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
stylized2dprintcartoonhigh-contrastgpu
Works with Halftone, Noir
Related Sketch, Ink, Anime
Planned — shader backend
soon
SketchStylize
Sketch
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
stylized2dhand-drawngpu
Planned — shader backend
soon
HalftoneStylize
Halftone
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
stylizedprintdotsgpu
Works with Comic, Noir
Related Sketch
Planned — shader backend
soon
Oil PaintStylize
Oil Paint
Heavy GPU CPU: med
Planned look — will render via the gmic backend when it lands.
stylizedpainterlygpu
Planned — gmic backend
soon
InkStylize
Ink
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
stylized2dbrushgpu
Planned — shader backend
soon
AnimeStylize
Anime
Heavy GPU CPU: med
Planned look — will render via the ai backend when it lands.
stylizedcartoonaigpu
Planned — ai backend
soon
CyberpunkStylize
Cyberpunk
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
stylizedneongpu
Planned — shader backend
soon
FireNature
Fire
Heavy GPU CPU: med
Planned look — will render via the operator backend when it lands.
natureparticlegenerator
Planned — operator backend
soon
WaterNature
Water
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
naturefluidgpu
Planned — shader backend
soon
SmokeNature
Smoke
Heavy GPU CPU: med
Planned look — will render via the shader backend when it lands.
natureparticlegpu
Planned — shader backend
soon
CloudsNature
Clouds
Heavy GPU CPU: med
Planned look — will render via the operator backend when it lands.
naturegenerator
Planned — operator backend
Apply to

Double-click a look to apply it to Layer A

Turn on the mic (or play local audio) to drive the effect